![]() R_renderoverlayfragment "1" // map detailĬl_ragdoll_physics_enable "0" // ragdolls R_decal_cullsize "5" // spray render distance R_shadowrendertotexture "1" // render shadows from players to objects Mat_queue_mode "2" // multicore rendering Learn more about bidirectional Unicode characters To review, open the file in an editor that reveals hidden Unicode characters. ![]() This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. ![]()
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